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Autopano video export just a piece pro#
I usually use Mistika VR and Autopano Video Pro to stitch footage captured with various cameras, but in more tedious cases, a lot of professionals in the field end up using Nuke and Cara VR, which can give you a more professional outcome and a neat look. When it comes to stitching stereoscopic footage, she says: “It’s nearly impossible to get good stereo during stitching and cleaning up when you have objects or people very close (less than 3 feet) to the camera, and other elements in the background are much farther away.” She brings some of her technical knowledge into virtual reality projects. Nathalie Mathe, a VR creator and post-production supervisor based in San Francisco, has been working as an artist and technology expert in film visual effects for 25 years. Stereoscopic image from the 360VR doc “We Shall Have Peace,” filmed with the Samsung Round Sometimes, these discrepancies are in different spots per eye, which can cause discomfort. That being said, any small discrepancy in the seam line of a stereoscopic shot ends up being amplified with the 3D effect, and becomes very noticeable when watching the material in a VR headset. That creates depth of field, while monoscopic videos are flat and the images look the same for both the left and right eye. Just as a reminder, stereoscopic 360 footage is captured by cameras such as ZCam V1 PRO and Insta360 PRO that imitate the human eyes, which means that they film different angles of the same scene and generate images for the left and right eye.
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Things can also get a bit more complicated when you are working with stereoscopic 3D footage. When there is not enough overlap between lenses, it’ll be very difficult to get a seamless image. It is quite tricky to stitch a 360 shot together when people, or objects, are passing by super close to the camera. When it comes to stitching, the first thing anyone working in post-production hopes is that the shooter does a mindful job. That is going to be a huge headache to your post-production team and will most likely not look very smooth, despite all of your efforts. Now, for my dear friends who shoot 360 videos using drones, make sure the lenses of your camera are not super shaky individually. Check out this Mocha VR tutorial, which gives you a hand at trying out different tracking options. Mocha VR is also very useful for object removal and to get rid of the tripod during moving shots. Finally, you can use the After Effects plugin, Mocha VR, which is the best tool to use if you are trying to stabilize stereoscopic footage and/or if you have at least one trackable object, preferably near the horizon line (for instance, a person holding the tripod while surfing or skiing, a tall building or structure, etc). Similarly (but less effective from my perspective), you can use Mistika VR to stabilize your shots.
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Are there ways you can fix that in post? Yep, you’re in luck! Some people use SkyBox Studio V2 others do it while stitching on Autopano Video Pro (which can be very effective and quicker than other methods if your shot is monoscopic).
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This can definitely compromise the quality of the overall experience, so if you are producing a VR film and plan to add some stunning drone shots, images captured on a rover to generate a bit of movement, or if you’re actually walking and holding the camera up high through a crowd, it is important to make sure your horizon is stable and the movement as smooth as it can be.īut, let’s say you end up with a shaky and unstable shot, even though you tried your hardest to make your movements as smooth as possible. One of the greatest complaints of those who watch videos in a VR headset is the motion sickness caused by unstabilized/shaky shots.
Autopano video export just a piece how to#
Stay tuned for next week, when we discuss how to avoid some of the biggest mistakes when colour correcting, mixing spatial audio and adding animation and illustrations to your films. It’s also pretty helpful for those who film, direct or produce these kinds of experiences to understand and be aware of the difficulties that can arise throughout the post-production process by knowing what problems to avoid before you start your project, you could potentially speed up your post-production timeline and costs.įrom stabilizing shaky shots to tripod removal, we’re outlining the biggest problems we’ve faced when working with 360 footage… and how to avoid and/or fix them. Interestingly enough, there are many ways we can fix these issues without experiencing major headaches, or prevent them from happening long before the project reaches the editing suite. Maria Fernanda Lauret, Contrast’s post-production lead, in the office.Įditors go through a LOT of technical issues during the post production phase of 360 and virtual reality films.
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